She Kills Monsters is another of the offbeat
productions that local theater, The Empty Space,
puts on as part of its season. I was not familiar with it, but it sounded
interesting - and the sort of thing my two eldest teens would enjoy, so we
went.
The basic premise is this: Agnes Evans is a young teacher
reeling from the death of her parents and younger sister in a car accident.
Going through their things, she finds a mysterious book written by her sister
Tilly. This book turns out to be an “adventure” for Dungeons & Dragons that
Tilly put together before her death. (As we find out later, Tilly had hoped
someday to bring Agnes into her world using the adventure, although she
expected to be alive and play along in person.)
Agnes takes the book to the local D&D type store and
enlists the seriously nerdy Chuck Biggs (“I’m big where it counts!”) to serve
as dungeon master and walk her through the adventure. The adventure comes to
life on stage, though, with Tilly and the other characters - and the monsters -
portrayed by the actors. In the process, Agnes learns about the sister she
never really knew - or cared to know. So, feels and things. But also monsters,
sword fights, and a lot of humor. While the premise is inherently
tragic, the play is a comedy, or at least a comedy-drama,
and the laughs come early and often.
The dramatic elements were kind of predictable. Brownie
points if you guessed that Tilly’s sexuality would be a discovery, that Tilly
was beloved by the marginalized kids but tormented by the popular girls, or
that Tilly had a love/hate relationship with Agnes. More subtle was the
handling of normal teen stuff. Tilly used the adventure to play out her own
fantasies - and those of her friends. “Kaliope” (I can’t remember her actual
name in the play, just the character) gets to overcome her disability. “Orcus”
gets to be scary and powerful rather than hopelessly dorky. Tilly gets to cast
her high school nemeses as “bosses” to be destroyed - and also Agnes’ innocent
and unwitting boyfriend Miles.
If the plot was a bit predictable, it was a serviceable
vehicle for the humor, which was, in my opinion, the best part. Even my second
daughter, who is pretty cynical (she was that way as a toddler, and teenhood
hasn’t made her less so) laughed the whole way through. After all, D&D is fundamentally
hilarious. As my older daughter said, if you think about it, the whole premise
is pretty funny and ludicrous. That isn’t a bad thing. Fantasy is fun, and we
humans have always had imaginations. The fact that the Society For Creative Anachronism exists is
both amusing and awesome. So we both admire and laugh at things like
D&D.
The humor fell mostly into two categories. First was the
general “dorks are funny, and non-dorks trying to be dorks are even funnier”
kind of joke. The second was the fact that fantasy is a fertile ground for
sexual innuendo. Then, combine dorkage with double entendres, and you have
twice the fun. (Case in point, Chuck Biggs and “I’m big where it counts”: he is
referring to his brain, but, well, you get the point.)
I’ll just mention a few of the best jokes. The first is when
Agnes is trying to figure out how to play the game, and keeps fighting against
the dorkiness. She is expected to choose a proper name. She insists on using
“Agnes.” Eventually, Tilly (in the game) tells Agnes to stop being such an
asshat. The narrator then explains that “Thus she came to be known as ‘Agnes
the Asshatted.’” From then on, whenever Agnes is in the game, she wears a
beanie with “#ASS” on it.
Another series of hilarious moments come when poor Miles
walks in on Agnes and Chuck playing, and thinks they are cheating on him. Chuck
makes it infinitely worse by his “explanation” which makes sense in the D&D
world, but is naughty as hell in the real one.
I also laughed when “Lillith” walked in, and Agnes takes one
look and says, “What the HELL is she wearing?!”
As usual, The Empty Space brought high artistic values to
this play. The set was minimalist but effective. (Basically, a broken brick
wall at the back, and paving stones resembling a D&D module painted on the
floor. And a counter and two chairs.) The actors brought the usual intensity
and commitment to the dialogue.
The lead, Agnes, was played by Claire Rock. One reason I
wanted to see this was that Rock was fantastic as Tybalt
a few years ago. This time, playing the straight (on multiple levels) woman,
she nicely captured the experience of a “normal” person jumping into D&D
unprepared.
As Tilly, Stevie Mcnabb was also compelling. I give her
further bonus points for outstanding fantasy hair.
Thor Reese (which, ironically, is a better fantasy name than
his character, Chuck Biggs) was hilarious as Chuck. It can’t have been easy to
deliver all those unintentionally funny lines with a straight face and an
innocent air. Also, Reese’s bio in the program is outstanding:
Thor Reece (Chuck Biggs) was born in the back alleys of the
city of Waterdeep. Thor learned the art of stealth at a young age. As a member
of the deadly assassin group “All The King’s Players,” Thor did many
unspeakable acts. In order to practice and hone his ability to blend in Thor
would take on the task of assuming the identity of a common pastry chef. Soon
Thor would move on and do battle with the army of zombies raised by the wizards
of Thay. Finally, to complete his training in the art of blending in Thor would
take on the role of a clothing merchant. With all of this training, Thor has
truly become a force of nature in the battlefield and in all adventures he
takes on.
Special mention to the others in the cast, TES regulars
Cheyenne Reyes (Lillith), Jenna Fernandez (Kaliope), and Breanna Alcala
(narrator and Vera, the world’s worst high school guidance counselor.) There
were a number of new names in bit parts as well, plus a whole crowd of
multipurpose monsters and villains. Well done, one and all.
Lillith (Cheyenne Reyes), Kaliope (Jenna Fernandez), Agnes (Claire Rock), and Tilly (Stevie Mcnabb)
Agnes the Asshatted (Claire Rock) and Chuck Biggs (Thor Reese)
The hapless "redshirt" Steve (Connor
Wilson), Miles (Richard Van Horne), and Vera, the world's worst guidance
counselor (Branna Alcala)
This show runs this weekend as well, so if you are local, go
out and see it.
***
My history with Dungeons & Dragons.
I have mentioned a time or sixteen that I was raised
somewhat Fundie. This is one area in which it manifested. My parents were
really into Jack Chick and
his propaganda tracts. (Among other things, they are anti-science and viciously
anti-Catholic.) I wince when I see them at their house, and have had to have
conversations with my kids about them.
Anyway, Chick did a few on the supposed demonic nature of
Dungeons & Dragons. The game would give you demons! It would make you
commit suicide! It would make you nerdy! Okay, I made the last one up - and it
is the only one that is true. Later, in law school, a friend explained how the
game worked, and a light came on. It was nothing more than a sophisticated and
highly imaginative social game that happened to contain elements of “magic.”
Which was, I guess, witchcraft by definition. Ugh. So yeah, changed my mind
once I discovered the facts.
We have played a few adventures, set up by a couple of
friends who are more into it than that. The kids had fun. It was cool. Thanks,
Erik and Darren!
This does fall in the category of “outright lies I was fed
by Fundies as a kid.” Which is one reason I really don’t believe a thing Fundies
say anymore.
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